Holy Invasion Of Privacy Badman! What Did I Do To Deserve This?
How is this a game I’ve never heard of before and how come everyone I talk to has never heard of it either? It has a clever game play mechanic, its script is in-depth and funny, it’s original and yet retro plus, it’s really addictive. For some reason, I hadn’t encountered it before except for once in my local game shop.
Holy Invasion is set in an 8-bit fantasy world whereyou play as an evil god of destruction awakened from a long slumber, thanks to the prayers of your loyal minion, The Overlord. He has summoned you to help him conquer the world, by creating a dungeon filled with monsters and traps to defend against an onslaught of RPG wizards and warriors. The idea is simple but what makes this game so clever and truly unique is the method you use to create and fill your dungeon.
You are given a 100x300(ish) grid of blocks to dig out your dungeon. most of these blocks are covered in a green slime, called nutrients. When you dig out one of these blocks, a small slime ball called a Slimemoss is born. These creatures roam around your dungeon eating and excreting nutrients on the blocks. Once enough builds up, a new block is formed and once that is dug out a new ant like creature called an Omnom is born (If even more gathers then a lizard man is born). The Slimemoss feed on the nutrients, bud flowers and spawn more Slimemoss. Omnoms feed on Slimemoss, then they cocoon themselves and spawn more little bliters. Lizard men feed on Omnoms, then make nests and lay eggs. With this functioning ecosystem, you have to create and maintain your dungeon.This is your defence against the heroes that assault your dungeon and attempt to capture ‘TheOverlord‘. There is also a magic based ecosystem that mirrors the nutrient food chain with spirits, liliths and dragons, these have to co-exist with each other. Each day you use a limited amount of digs to expand your dungeon and fight off the heroes then use your leftover dig power to upgrade your creatures. As you progress further, you learn how to use skeletons, demons and more. Its a clever RTS/Simulator, kind of reminiscent to games like the classic Dungeon Keeper and Evil Genius.
I really enjoyed that this game goes a bit deeper with the actual gameplay and I’m not talking about the name (even though the name is awesome). I love how it’s reminiscent of an older era of gaming. Not only is it in a colourful pixel form which would be perfectly at home on something like the SNES or aSega. Like games that got released for these comsole, its really hard to complete, I mean really hard!
I’ve owned this game for quite some time now and I haven’t been able to complete it. Luckily there’s loads of unlockable training missions to teach the deeper elements of the game but even the later ones of those get really difficult. I’ve managed to defeat 6 or 7 of the heroes but never reached the end. Once you lose a round, you have start all the way back at the beginning, and I really love that, you don’t really see that kind of thing in games these days. Levels so hard you run out of continues before you got past them, playing a game for years before you finally even got to the final boss. I spent years playing Sonic 2 before I could beat Robotniks Death-Egg Mech, and I’ve only completed Mario 3 using the Warp Whistles and not doubt, it will be a few more years until I complete this. Can’t wait to finally finish it.
By Daniel Estephane
For anybody who missed the Playstation E3 Conference
Here’s the low down on the latest and exciting games coming to you soon!